Wild Rift 2.1b Yama Notları (Patch Notes) – New Champions, Costumes & More

The latest 2.1b yama notlari (patch notes) released for Wild Rift includes new champions, costumes, events, skins, and other special things all of which are explored in this article.

There’s good news waiting for Leagues of Legends fanatics!

The developers of the popular multiplayer online battle arena Leagues of Legends: Wild Rift has unveiled the final 2.1b updates and yama notlari (patch notes) in the 2.1 series. In this update you will get to wander around the goodness of Targon in the Path of Ascension event through the most legendary champions, Leona, Diana, and Pantheon as well as collect the exciting rewards throughout your journey.

Also Read | LOL: WIld Rift – Xayah Best  Builds, Skills & More

If you are a member of a well-organized professional team, you will most certainly use effective midlaners and nerfing secret achievements quite often. Stick to this blog until the end to discover everything about the Wild Rift 2.1b yama notlari (patch notes).

Wild Rift 2.1b Yama Notlari Upgrades

The new updates by the LOL: Wild Rift creator seem to be more promising with more powerful gaming mechanics and a slew of new additions and systems integrated. The Wild Rift 2.1b yama notlari (upgrades) brings in new champions, skins, events, runes, systems, free-to-play rotations, and items. Let’s learn about them in detail.

Champions

There are 3 iconic inclusions to the Wild Rift champion roster brought along by the 2.1b yama notlari release. These champions are:

Leona – The Radiant Dawn

Here’s the in-game description of the Leona:

“Imbued with the fire of the sun, Leona is a holy warrior of the Solari who defends Mount Targon with her Zenith Blade and the Shield of Daybreak. Her skin shimmers with starfire while her eyes burn with the power of the celestial Aspect within her. Armored in gold and bearing a terrible burden of ancient knowledge, Leona brings enlightenment to some, death to others.”

Diana – Scorn Of The Moon

Here’s the in-game description of Diana:

“Bearing her crescent moonblade and clad in shimmering armor the color of winter snow at night, Diana is a living embodiment of the silver moon’s power. Imbued with the essence of an Aspect from beyond Targon’s towering summit, Diana is no longer wholly human, and struggles to understand her power and purpose in this world.”

Pantheon – The Unbreakable Spear

Here’s the in-game description of the Pantheon:

“Once an unwilling host to the Aspect of War, Atreus survived when the celestial power within him was slain, refusing to succumb to a blow that tore stars from the heavens. In time, he learned to embrace the power of his own mortality, and the stubborn resilience that goes along with it. Atreus now opposes the divine as Pantheon reborn, his unbreakable will fueling the fallen Aspect’s weapons on the field of battle.”

Even though the latest patches are now available, Leona, Diana, and Pantheon will not be accessible until later in the patch.

SkinsWild Rift 2.1b Yama Notları

The following skins are to be released during the patch 2.1 b:

  • Barbecue Leona
  • Dark Valkyrie Diana
  • Full Metal Pantheon
  • Dragonslayer Pantheon
  • Infernal Diana
  • PROJECT: Ashe
  • PROJECT: Leona
  • PROJECT: Vi
  • PROJECT: Yasuo
  • PROJECT: Zed

Events – The Path Of AscensionWild Rift 2.1b Yama Notları

One new event is being introduced in the Wild Rift via 2.1b yama notlari upgrades which will also be made available later in the game. The event is titled Path Of Ascension and its in-game tag reads:

“What awaits you on Targon’s peak? Find your path. Make the climb.”

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Champion Updates

Besides the new champion added, the new patch release modifies the already existing champions in the game. Let’s see what are the new improvements made in Aurelion Sol, Soraka, Tristana, Yasuo, and Ziggs.

Aurelion Sol

Given the inclusion of Liandry’s nerf, Aurelion Sol remains solid. Developers intend to nerf his strong rune Conquer as well as tune down his mid-game capacity to be more in sync with other champions.

(P) Center of the Universe – Star base damage

  • 18/26/34/42/50/58/66/74/82/90/98/106/114/122/130 → 15/21/27/33/40/47/54/61/70/79/88/97/108/119/130

(W) Celestial Expansion – Base damage

  • 25/35/45/55/65/75/85/95/105/115/125/135/145/165 → 25/32/39/46/54/62/70/78/89/100/111/122/138/154/170

(R) Voice of Light – Cooldown

  • 65/55/45s → 80/65/50

Soraka

Soraka is supplied with extra star power to excel as a healer and a silencer because she is the weakest amongst her peers.

(W) Astral Infusion – Base heal

  • 80/110/140/170 HP → 80/120/160/200 HP

(E) Equinox – Cooldown

  • 22/20/18/16s → 20/18/16/14s

Tristana

To ensure she is compensated relentlessly while jumping in, her mana is offered a small buff and (2) rocket jump.

Base Stats

  • Base mana per level: 33 → 41
  • Mana @ level 15: 762 → 874

(W) Rocket Jump – Slow duration

  • 1/1.5/2/2.5s → 1.5/2/2.5/3s

Yasuo

Riot is withdrawing a significant portion of his base armor and health to enable his enemies to leverage on his weaknesses more effectively. They’re also tweaking his dash speed to balance his League PC pace.

This is due to the fact that he has already earned most from the Blade of the Ruined King updates in the most recent patch, 2.1, and enjoys high defense stats owing to his passive shield and mobility.

Base Stats

  • Base armor: 40 → 35
  • Base health: 650 → 570

(E) Sweeping Blade – Dash Speed

  • 1200 + Movement Speed → 900 + Movement Speed

Ziggs

Ziggs gets a small area of effect buff because his Mega Inferno Bomb can be difficult to target at times, particularly when flying around the map. Riot is pulling back on his (W) Satchel Charge implementation as he knocks down turrets pretty quickly.

(W) Satchel Charge – Tower destroy threshold

  • 25/30/35/40% tower HP → 20/25/30/35% tower HP

(R) Mega Inferno Bomb

  • Outer AoE size radius: 4 → 5
  • Inner AoE size radius: 2 → 2.5

Item Updates – Locket Enchant

Similar to champions, there are some changes made to the locket enchant in Wild Rift 2.1b yama notlari (patch notes). Since the locket is extremely powerful as a first product and nullifies the effectiveness of early game team battle, the developers are making a substantial cut to its early strength and price to discourage it from being obtained too fast.

Locket Enchant

  • Price: 500g → 800g
  • Shield Amount: 140 to 420 (120 + Level × 20) → 70 to 420 (45 + Level × 25)

Rune Updates – Conqueror

Riot discovered that Conqueror outperforms other options on ranged AP Wild Rift champions after analyzing user data. Aside from that, they believe it is marginally powerful in general for other ranged champions, so they decided to selectively nerf its overall performance on ranged champions by a tiny proportion.

  • AP per stack: 4 to 12 (based on champ level) → 3 to 9 (based on champ level)
  • Maximum stack Adaptive Damage bonus: 10% on ranged champions → 7% on ranged champions

Systems

Apart from making changes to the champions and items, Riots also implemented some system changes with the new Wild Rift 2.1b yama notlari (patch notes). The changes are made to the following systems.

Backdoor Bonus

While the developers agree that backdooring is most feasible in some instances, they also voiced concerns that late-game backdooring has become too convenient. As a result, they eliminated the features in the game that decreases the turret defense backdoor bonus.

  • “Backdoor bonus” tower damage lessens: 66%, then 33% at 18 minutes → 66% during the entire game

Lane Swaps

The developers claim that the excessive lane switches in Wild Rift to compel 2v1 lanes in competitive play is an unhealthy game flow. As a response, in order to retain simple transitions of the game, they are offering turrets more defensive strength if a whole team attempts to take them down, making the laning last at least several minutes in the early part of the game.

Before patch 2.1b

1. During the first 3 minutes, every outer turrets receive 50 bonus Armor/Magic Resist

2. During the first 3 minutes, turrets receive extra defensive bonuses when multiple enemies are nearby:

  • 3 champions in total: 40 Armor/Magic Resist
  • 4 champions in total: 80 Armor/Magic Resist
  • 5 champions in total: 120 Armor/Magic Resist

After Patch 2.1b changes

1. During the first 3 minutes:

  • Solo (Baron) lane outer turret receives 90 bonus Armor/Magic Resist
  • Mid lane outer turret receives 90 bonus Armor/Magic Resist
  • Duo (Dragon) lane outer turret receives 40 bonus Armor/Magic Resist

2. During the first 3 minutes, turrets receive extra defensive bonuses when multiple enemies are nearby:

  • 2 champions in total: 10 Armor/Magic Resist
  • 3 champions in total: 100 Armor/Magic Resist
  • 4 champions in total: 200 Armor/Magic Resist
  • 5 champions in total: 300 Armor/Magic Resist

Chat Detection

A player may encounter other players who have received text or speech constraints with the incorporation of enhanced Wild Rift chat evaluation in 2.1b yama notlari (patch notes), which amps up to identify the maximum of detected languages. The developers will continue to strengthen both the detection and the languages that Wild Rift supports in the following days.

Free-To-Play Champion Rotation

The free-to-play champion rotation is implemented something like this:

  • Mar 18 – Mar 24: Corki, Darius, Graves, Katarina, Malphite, Nami, Shyvana, Soraka, Varus, Ziggs
  • Mar 25 – Mar 31: Akali, Draven, Jarvan IV, Jax, Rakan, Sona, Wukong, Xayah, Xin Zhao, Ze

That’s all gamers! Everything got covered under this blog Wild Rift 2.1b Yama Notları (Patch Notes).