With so many adventures and exploration going on in the game, getting injured and losing health is given. And the healing system of the game is somewhat confusing for new users. Thus we recommend you read this guide on how to heal Units in Age of Wonders 4. Win the battlefield without much loss.
Age of Wonders 4 Healing Guide
Chaplain, turn-based recovery, Hero Skills, Tome of Faith’s Staves of Mending, Army Heal, and other Enchantment Spells are some ways to heal Units in Age of Wonders 4.
- Chaplain: It is from the Affinity Order. Healing, diplomacy, and city Stability are the primary focuses of the Affinity Order. Thus, the Chaplain unit blesses the type of resistance, Strength and gives heals with Healing Prayer.
- Turn-Based Recovery: According to some players, Units gain 25 HP per turn within the boundary of their domain and 5 HP outside it. Players call this system two-way recovery or division, where Units out of combat and combating receive some HP.
- Hero Skills: Restoration, Conjure Dome of Protection, Restore, Bloodlust, Ancient of Earth, and Greater Corpse Consumption are some Hero Skills that provide Hit Points and Heals to Units in Age of Wonders 4.
- Aspect of the Root: This is a Nature affinity spell that allows units to heal themselves during a battle. Shield and Polearm units are affected by this.
- Staves of Mending: Belongs to the Order’s Tome of Faith and affects the Support Unit. The ability reduces Unit Upkeep and grants healing powers.
- Army Heal: This is also part of Tome of Faith, but this affects all and grants 20 Heals. This power is highly recommended as it covers all troops and units.
These were all the known methods, skills, equipment, and troops to heal Units in Age of Wonders 4. If this guide was informative, check out our other similar articles, like How to Start Underground and Dig & Excavate in AOW4.